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Its performance is similar to Voodoo Banshee or Matrox Gand its image quality is excellent. GUI performance is excellent.

S3 Graphics Drivers - TechSpot

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Namespaces Article Talk. With 2 MB Virge you really don't get much and have to go much below x in Forsaken to get all textures and even with 4MB some textures of Viper Racing jump to mip-maps right away. Tomb Raider 2 sometimes drops some textures even at x Otherwise, if result for a particular game is missing, then it did not run with 2MB at all. It is clocked at 52 MHz, which seems to be rather high for a VX. Why less s3 virge 325 original Virge", he gave it two out of five stars.

Only one major board-vendor, made any real effort to ship s3 virge 325 Savage3D product. S3's yield problems forced Hercules to hand pick usable chips from the silicon wafers.


Combined with poor drivers and the chip's lack of multitexturing support, the Savage3D failed in the market. In earlyS3 released s3 virge 325 Savage4 family. Many of the Savage3D's limitations were addressed by the Savage 4 chipset.

Savage4 was an evolution of Savage 3D technology in many ways. S3 refined the chip, fixing hardware bugs and streamlining the chip for both cost reduction and performance. They added single-pass multi-texturing, meaning the board could sample 2 textures per pixel in one pass through s3 virge 325 rendering engine instead of halving its texture fillrate in dual-textured games like Savage s3 virge 325. Savage4 supported the then-new AGP 4X although at the older 3.


The Savage4 gained numerous design-wins with board-vendors, including Diamond Multimedia and Creative S3 virge 325. The Savage4 series' single cycle trilinear filtering and S3TC texture compression created a 3D card with exceptional image quality.

However, by continuing with a bandwidth-constraining bit memory bus, S3 guaranteed this graphics card would never be a performance part under bit color. S3, along with other previously well-established VGA vendors in the PC market, were unable to adapt to the rapidly evolving PC 3D graphics market, being relegated to sell into market segments where 3D graphics functionality was unimportant. Problem is also with EDO burst mode, it may not always be used depending on a type of memory operations. Two megabytes of memory can be expanded to four, however as you will see, the chip is too slow to s3 virge 325 such an upgrade back in its days.

File:Diamond Stealth 3D 2000 4MB rev.A 1996 S3 Virge 325.jpg

The 3D feature set is quite rich for the time and price, but performance was soon inadequate. It didn't help how many S3d titles were hellbent on s3 virge 325 at x4x0. For such a cheap and slow chip it is quite surprising to find it supports 24 bit depth 3d modes and 32 bit textures.

S3 achieved major publisher support s3 virge 325 Interplay promised Virge support for its 3D titles for 2 years. Introduced in by then graphics powerhouse S3, Inc.

S3 Graphics

Files are available under licenses specified on their description page. This site hosts no abandonware. Descent II is a first-person shooter video game developed by Parallax Software and published by Interplay Productions.The S3 Virtual Reality Graphics Engine (ViRGE) graphics chipset was one of the first 2D/3D ViRGE/ was pin compatible with the Trio64 chip, retaining the DRAM-framebuffer interface (up s3 virge 325 4MB), and clocking both the core and memory. ViRGE (Virtual Reality Graphics Engine) foi um dos primeiros aceleradores gráficos 2D/3D ViRGE/DX aumentou a velocidade do ViRGE/ original.

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